namespace Anderson.PluginFramework
{
    public class FrameworkConst
    {
        #region Scene Type
        public const int SCENT_TYPE_LOGIN = 1;
        public const int SCENT_TYPE_NAVIGATION = 2;
        public const int SCENT_TYPE_BUSINESS = 4;
        public const int SCENE_TYPE_LOCK = 8;
        public const int SCENE_TYPE_OTHER = 1024;
        #endregion

        #region Plugin Asset Type
        public const int PLUGIN_ASSET_LOCAL = 1;
        public const int PLUGIN_ASSET_REMOTE = 2;
        #endregion
    }
}